Keepers of Azeroth: So much farming, so little time

So much farming, so little time
2/5/08 11:36am
tayluca's Blog Posts
Blog Summary
1/20/09 12:31pm
Procrastination
9/12/08 1:13pm
I'm totally dying
7/29/08 1:35pm
Give me coffee or give me death!!
4/29/08 1:45pm
My Tuesday Blog
3/4/08 12:26pm
A Trolling I Will Go
2/28/08 1:02pm
It's my birthday and I'll raid if I want to!
2/7/08 10:47am
What's it worth?
2/5/08 11:36am
So much farming, so little time
So many things on my mind this morning and no one to talk to about them. All of my "girl friends" are non-wow players and all of my "wow-friends" are sleeping or at work. OMG, what's this? ...a blog... sweet!

Let's start with farming...and my dream of being a farmer for hire...
Oh farming, how do I hate thee, let me count the ways... Did I mention I hate farming? Did I also mention that I am now officially a stay-at-home-wow-player? OK, so I'm a stay-at-home-mom really who thought she'd get to be a stay-at-home-wow-player. That lasted all of like 3 weeks until I realized that the kids require attention or else they start playing in the dryer and such. So I'm stuck with two options [1] Don't play at all during the day until my backup arrives or [2] Play but spend 3/4 of my time afk. I've been doing the #2 option but lately it just seems like less hassle to do #1. I spend 5 minutes catching up on chat I missed while I was afk, 10 minutes farming, 2 minutes letting everyone know I have to go afk again, 45 minutes afk, then repeat. Hence, I do about as much farming as I did when I worked full time, lol.

Website Changes...
When I brought up the idea of converting the site over to a totally new system, the pragmatic side of me knew without a doubt that not everyone would be happy about the change. People would need time to adjust to learning a new way of doing things, there would be complaints. I steadied myself for the rush of questions, complaints, out-right wtf's. So why am I so upset? Because none of that happened. Like one person was interested enough to hop in vent and go over the ins and outs of the system(Gils), another person found an error and notified me immediately(Airianna), everyone else just pretended to not hear me or worse: passive aggressive complaints. <-- my biggest complaint. As an adult, I expect when there's a problem, for someone to say "hey, btw, you F-ed up". When people have a complaint but they make it known via random comments or try to play telephone (tell one person who tells another who tells another), I just LOSE IT. I can't handle it. I mean, I'm not perfect (gasp, yes, i said it) but I am an adult so if there's something people don't like, I want to hear it, I want suggestions on how to improve on it. Am I so naive, because I just expect others to have the same attitude? Apparently so.

Raiding Addiction...
I have an addiction that's not shared by as many people as I thought apparently. I play this game b/c I am addicted to raiding. Not questing, not farming, not pvp... raiding. I love the whole process of raiding: Scheduling something and anxiously awaiting it's arrival, preparing for it by making sure I have my checklist of things and helping those around me finish their checklists, getting 10-25-40 people together for a common goal, learning the encounter and how our particular group makeup changes the standard way the raid should operate, god-help-me I love wipe nights. Taking a group of my friends and watching those people go from wipe to wipe to down, that's so exciting to me. Many people feel this same way but believe me when I say, I don't "like" raiding, I "love" raiding. I seriously would raid 7 days a week, 8 hours a day, if I didn't have RL to stop me. I'm smart enough to know that RL comes first which means my children come first but if I'm still playing this game in 18-20 years (holy crap, what a thought) I'll be that old-lady in the back giving out buff assignments and saying "-50DKP!!"

Since we're on the subject...
Holy crap I hate math. I asked for assistance from the guild for the change to DKP but got nothing. I know what kind of system I want to see and I know how to implement it on the administrative side of it, it's just the math that's pissing me off. It's the "exactly how much is too much", "what should this cost", "how much should you earn for this", and "how long do we let this sit before it decays", etc kind of questions that's holding the change back. The problem is that the longer we go w/out it, the longer it's going to take for us to progress. Our more casual players have no incentive to come to wipe nights, our less casual players are losing the will to stay b/c we're not progressing. DKP isn't the end-all answer for our problems but I think it could be the thing that puts the jumper cables onto our progression and gets people motivated again. I swear it's like 1/2 the guild fell asleep over the holidays and hasn't woken up yet.